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May 21, 2020

Photoshop tuts

Blender Workflow: Cloth retopology for game asset creation

There are tons of video games that require fabric-based assets in a multitude of forms, most of which start their lifecycle as a cloth simulation.  In this Blender video tutorial, we will be looking at taking a completed cloth simulation and retopologizing it to produce a strong, game-optimized asset.  This Read more…

By aayugsite, 6 years ago
Creatives


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May 2020
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