In this Blender video tutorial we’re going to look at camera projection onto simple 3D geometry with a single photo. Exploring how this technique is useful for creating moving photoreal background plates with camera motion that retains the expected parallax and perspective. 

Note: the creation and animation of the shiny saucer is not covered in this bite-sized tutorial. If you’re interested in learning how to model or animate head over to our Blender 2.8 learning flow! 

By projecting a photo over simple 3D geometry from a matched camera, you can create a 3D photoreal scene in a comparatively short amount of time. Ideal for showing models in “real-world” environments, or adding virtual camera moves to still images.

Link to fSpy: https://fspy.io/